Board Thread:The Last Sovereign Discussion/@comment-28783361-20170710015941/@comment-188.255.133.125-20180202105501

Fluid-decanter wrote: It's known, but unlikely to be fixed. That functionality is code written by someone else who seems to have no interest in maintaining it.

It seemed to me it isn't caused by some fault of the script, but rather an artifact of how RPG maker functions with those auto tiles. The problem would be solved if those walls were simply two tiles long instead of one. Now, if that change can be done without affecting the saves is a completely different question :)