Board Thread:Questions and Answers/@comment-27713488-20160317122652

It seems that there is some weirdness with SP preservation.

As you know, at the start of battle, Yarra and Qum have 10 SP always. Unless, of course, they have SP preservation gear, such as dildos or buttplugs. In this case, they have whatever SP they ended the previous battle with. Except, they don't always - sometimes they have an additional 10 SP than I ended the previous battle with, or even just 5 additional sometimes.

I've tried to discern the underlying logic, both by experiment and by code combing. I have not been successful. So, I am posting this thread in the hope that one of us will perceive a pattern, or at least think of a lead to follow that I have not.  