Board Thread:The Last Sovereign Discussion/@comment-39332473-20190808194309/@comment-34600037-20200105105918

The Fulminato wrote: i spotted an ... oddity. with a enough (or bad enough) tower front score in the end of thenours war you gain a +1(-1) in every country scores... except philon. so far in the game i think this mean the country don't need any score, so probably the anak will never going to go against simon. or maybe that the anak will go against simon no matter what, I don't think basically controling 2 continents will go very well with the idea of balance that the anak wants to protect, also the fact that we have wendis on our side might tip him off.

He has also said that he would have another conversation with simon if he wanted to live longer, basically meaning that simon is already disturbing balance, just in a way that would lead to more balance in the long term if he doesn't stay around for too much

The Fulminato wrote:

as i said, a more durable body can performing better in some task. it can be used for granting more cohesion to wendis in the moment she "transfer" in the body. i don't think will be used outside that. and not for achive the "true ending", the ancinet IK key items explicate that function. I'm sorry dude, but I don't see how what you say contradicts what I'm saying, the IK items are yet another collectible that are really out of the way to get.

I also don't know what task could there be that only wendis can do where she has to tank a lot of damage, and even if that does happen I can't imagine that giving her a very fragile body can be anything but negative, and that it won't affect the ending even if it isn't on a major way. The game has stated multiple times that she can and wants to destroy the world, she also has her "evil" side wich might take over if we don't do a good enough job making her a good body.

The Fulminato wrote: you are wrong, the amount of items granted by the falme is tied how "well" you run the game (https://steamcommunity.com/sharedfiles/filedetails/?id=1396963463 Insights section) Ok, didn't knew about that. But I still stand my point, it's just that the collectible in ouroboros is character interactions rather than out of the way objects, that's basically the same system as contorting stones but in a way that works really really well with the games themes. If anything it just adds weight to my opinion.