Board Thread:The Last Sovereign Discussion/@comment-25881556-20171217124902/@comment-31763506-20180216133435

The Ruby script portion does consist of just adding the script to the list of scripts and playtesting, it's an expanded version of the one Thormented originally got from Shaz, the RPG Maker guru, who made a lot of the scripts SierraLee already uses in the game. Any code that's placed in a script that isn't encased in a class is run by default at game start.

It iterates through (almost) all the object collections in the RPG Maker database and exports them to a set of pipe delimited files, which are then imported into Microsoft Access as RDBMS Data tables. I actually posted the script in the thread where Thormented asked Shaz and co. for help originally. Here:

https://forums.rpgmakerweb.com/index.php?threads/extracting-data-from-enemies-troops-database.88507/page-2

Now the determination of whether an individual enemy id is a boss or an optional boss or a standard enemy is made by hand right now, hence the inconsistency. It's stored in a permanent table that persists between imports. The idea is that when a new version comes out, and you re-import the dumped data into the database, you would go through an access form and add this permanent information to any newly created enemy id. Right now the form is extremely bare bones, but here's a screenshot.

https://imgur.com/6q0mZEa

In the fuller system, this form would contain a non-editable reproduction of the RPG Maker interface in addition to the ability to assign an alias enemy name, set it as a boss, mark it as inactive (for things like "human template" and "demon template") and add commentary for display on the wikia page. So you would be able to look at the enemy's data while composing advice on how to fight it. Technically I could have designated something as a boss or non-boss by using the collapse effect, but this isn't anywhere near consistent.

Right now the notes info for each boss contains the displayed wikia text from the relevant pages instead of the source, because I was kinda phoning it in by that point.

The idea is that the three PDFs/Reports that I posted will eventually output well formed Wikia source for an enemy page and a boss page. You edit the permanent data in the form and then push a button to generate the wikia source, which gets copied and pasted into the relevant wikia pages. The enemy list would also be ordered by map of first appearance.

This would supersede the need for enemy info tables within the walkthrough page. Those tables can be removed and replaced with links to anchor points in the enemies wikia page, either to the top level map grouping or the individual enemy.

Hope that answers your questions.