Board Thread:The Last Sovereign Discussion/@comment-39403387-20191230180824/@comment-36170150-20191231144125

Yeah your list is what I imagine speedrunning the game would look like, Uyae is a beast with top ATK equipment and has a decent mana pool so I definitely underrated her back then, more important than her potential flexibility between healer and damage dealer is her flexibility between single-target and AoE, Shockwave and Takedown can be incredible skills (provided I stop missing them a little more often).

I still think that by chapter 4 we start seeing a lot of mob fights where just insta-killing everything dangerous in the first turn stops being a reliable option, so Varia getting KO'd every now and then will still be a risk, Blade Dance is still a pretty expensive skill to spam in drawn out dungeons and Furious Blades can occasionally be unreliable if there are too many enemies left on the field, although by now getting KO'd is hardly a problem since Simon can just spam his Support skill every turn for the equivalent of a party-wide Carina's revive that also heals anyone that didn't die, also with King's Aura being much more accessible due to the increased SP rate, buff focused characters like Qum and Carina lose a bit of their edge, so if anything all-out offensive parties might become even stronger in the late game provided Simon is there for most battles.

I do feel you placing Aka so close to the top of the list is definitely a legacy thing for how useful she is early in the game, by the time Vhala joins the party I don't think Aka has anything left to offer over her unless she is getting a crit on every attack. Aka struggles with strong mob fights, which Vhala excels at with her rains, you'd think Aka would be unquestionably better at boss fights, but lacking multi-hit attacks means that Vhala's triple shot will usually match Aka's damage against bosses, or straight up surpass it.