Board Thread:Questions and Answers/@comment-2403:6200:8832:7122:447D:EDDB:E7BC:517B-20190911023435/@comment-79.121.41.39-20190911103044

hilstara, vhala, robin, carina: healstara hold the line, vhala defensive rain, carina shield of purity, robin nuke your target of choice with teh element they are weak for, most likely the captain wiht fire (if i remebr correctly). next turn hilstara tactical eye, vhala defensive rain, carina mass heal, robin finishes off 1st turns target. Now your team has decent defense buffs, the enemey debuffed, so you wont get 1 shotted anymore, os the next turns are about keeipng the buffs up (each can stack 2 times), debuffs up (same, stacks 2 times) wiht blinding rain thrown in, and robin picking off the enmies 1 by 1. i personally left teh healer to last since she can heal only ~2-3k and has no real elemental weakness, while robin can dish up 6-7k nukes at the ohters weakneses, and as tehy withle down, their damage output thus your need to heal also reduces. Remeber that robin can heal too, so if needed have carina revive/heal and robin heal her or whoever needs it bad too.