Board Thread:The Last Sovereign Discussion/@comment-27713488-20181103233945/@comment-36170150-20181115215850

BetatesterFP wrote: There was an advantage to have an army size of 201 by the way (and it was possible without natiowide mercs) Aye, I am aware of that, but the reward for going over 200 isn't much, you get an extra regiment but there isn't really a good place to spend them on, using them early on Aram makes it hard to get their CD high enough for the embassy discount, using them on Stineford barely has an effect, and if you save them for the end in an optimized save the only thing you can spend them on is slime hunting. I don't mind that the reward for going over 200 is small by itself, it just feels weird that the next cut below it is all the way down to 150, making it so getting a high Army Size for the 3AW is not a high priority, and I don't think there will be a place in the story where having a large army size should be a higher priority than it was in the 3AW.

For the rest, I agree that there are a lot of things that would make sense to affect our army stats, but I think they will take effect in different wars, i.e navy investments for the Erosia invasion, Chalice States investments for a defensive war of sorts, maybe against the Mother, and Tak'kan investments to create a truly professional modern orc army for some really big battle in the future, maybe against the Lustlord.

I just wonder how Sierra is gonna write any of those wars to be long at all, I mean, the way I see it the only reason why we're taking so long to deal with the Fucklord is because we want to make sure Erosia doesn't plunge into chaos after he is taken down, so we will need an army for occupation and peacekeeping until the former rulers can be reinstated