Board Thread:The Last Sovereign Discussion/@comment-1435995-20170623125912/@comment-67.165.4.9-20170623191633

i find altina effectively replaces robin for the most part actually. her tier one spells have equivalent damage to robin's tier 2 spells, plus she can bust out some aoe if necessary, though it's expensive. the lack of a cleanse can be annoying at times however, and she doesn't have as much mp as robin. i tend to favor qum and carina for noncombat healing (carina mainly just revives).

as for uyae, we haven't had her for very long, and in that time there's been fairly minimal combat. im sure later on there will be a time where she can shine once she starts getting more abilities. as it stands her main strength is in her versatility. she can fit any role a group needs, whether it be heaing, magic (shockwave), or just punching things in the face repeatedly. the problem is, now that we have so many combat partners, currently versatility isn't necessarily a good thing. anything she can do, a specialist can do better.

still, i suggest waiting on some abilities to see if maybe she doesn't grow in a unique direction. she might turn out like varia  - lackluster when first recruited, but amazing after some levelling. my go-to crew at this stage in the game is Varia, Altina, and Yarra. Not having Aka's Disabling Strike is sometimes a pain, but Encourage-Encourage-Frenzy-Blade Dance Spam just absolutely rips through mobs, even ones resistant to physical damage. The woman is a blender, a whiring dervish of pointy death. Between that, Altina's potent magic damage, and Yarra being the only RELIABLE lust damage dealer (nalili takes too long to pop sexual aegis), I generally have an answer to any enemy.