Board Thread:Off-topic Discussion/@comment-27713488-20171119055244/@comment-27713488-20180203003723

MailleKerchief wrote: If you have RPGMaker VX and Notepad++ or some other editor that can mass-search the raw contents of the map files, it's possible to determine which character sequence corresponds to the variable number and track its use through all the files.

BTW, I also got 96 after the oasis treasure. I suspect that one or more events that are supposed to give exploration points do not trigger properly. I don't suppose you've already determined which character sequence corresponds? Lostone2 wrote: I think the optimal strategy in terms of time spent may be to dart between the forest entrance and the world map, repeatedly fighting the group at the entrance. Other groups may give more Sols per fight, but entrances in the forest don't always return the way you came...
 * Following that, if you need money the best place to farm it is in the forest dungeon/maze. You get 375 Sols per fight.