Board Thread:The Last Sovereign Discussion/@comment-29984007-20180410151643/@comment-31763506-20180602081958

Well. That took something like ten times longer than I expected.

Corrections to the English of the tool are zipped below (EDIT corrections to js code):

http://s000.tinyupload.com/index.php?file_id=34517124063253259201

Both the HTML and js file got work. This was done with the 0.2.2 version, so be VERY careful merging in newer versions. Any mistakes that have been added are my fault.

Bugs:
 * The Right Hand Result Pane for Govern Yhilin III was missing a line of code to insert the numeric value of the Trade Negotiations Score.
 * The section for Govern Yhilin III.V also had a Span tag for this, but this has simply been deleted as the Trade Negotiations do not take place in that section.

Editorial Choices:


 * I've generally tried to change as little as possible to render the text grammatical and understandable. Some slight revisions of word choice were made in some cases where the text was grammatically correct and intelligible, but the usage seemed archaic or unnatural.
 * I've tried to enforce consistent stylistic rules, but may have changed my mind on some of them owing to indecisiveness, mental exhaustion, and gradual loss of sanity. See below.
 * I've also tried to make variables that are alluded to in the displayed text of the game match the labels that are used in the game text, rather than the descriptions in the various wiki pages or internally in the game code.
 * Many abbreviations have been... Disabbreviated? Alonggavated?  Extended?
 * Colons, COLONS, COLONS EVERYWHERE!!!!! MWAHAHAHAHA!  (Generally added to the js via RegEx and can probably be so removed if desired...)
 * Some line break tags were added to the HTML in the pursuit of the above culling of abbreviations.
 * At some point, I made it a rule that select boxes corresponding to dialogue menu choices ingame should have the verbatim menu text found ingame. At some later point, I added the rule that these menu choices should appear in the same order as ingame.
 * I started trying to impose a standardized capitalization format, capitalizing the initial letters of strings and the initial letters of all nouns, verbs, adjectives and adverbs while decapitalizing conjunctions, prepositions, articles and so on. I included conjugations of the verb "to be" in the capitalizations.
 * This capitalization standard was ignored where it clashed with the verbatim menu item standard above.
 * I eventually realized I was applying this capitalization standard to verbatim quotations from the game, and decided that doing so was crazy somewhere in Eustrin. But I continued to apply the standard to labels that were not game quotations.
 * Ardford Summit Voting Results are now displayed Aye/Nay/Abstain, as they appear in the game text.

EDIT:

Suggestion: There should probably be h2 tags or a class emulating them. I thought about adding them myself, then decided I'd screwed with things enough.

Common Issues:


 * The overwhelming majority of grammatical mistakes are verb conjugation errors, misused prepositions, and disagreements in number between nouns and verbs. There are occasional cases where spell check corrections have gotten the right spelling of a similar but incorrect word.
 * There were many, many cases where conversations between two characters who were not Simon were described with the label "Assist the Dialogue...". This makes no sense in English.  I think an Italian cognate of "Assist" must have a usage where it would be sensible, but I've generally corrected them to "Observe the Conversation...".  ("Dialogue" is also rarely used except when discussing scripts of plays or movies.)
 * "Stat" has been generally changed to "Stats". The word "Stat" has only three appropriate uses in American English: 1) As a command in medical practice directing that some procedure be done quickly.  2) When referring to a set of exactly one Statistic.  (ie. "Hilstara has a high DEF Stat.")  3) Preceding a three digit integer number in the shorthand description of a university level statistics course.  ("STAT 101")  British people believe such courses should be called "STATS XXX", analogous to their notion that "Maths" is a word.  They are WRONG.