Board Thread:The Last Sovereign Discussion/@comment-45281093-20200323035243/@comment-45281093-20200327202857

On the asset conversion, I'm not sure I follow your point. I opened what I uploaded, as well as the original 0.49.4 VX Ace version, and that sign is a ring in both editions.

On unused assets, that was a time thing more than anything else. I converted the entirety of 0.49.4 VX Ace with RTP included and dropped them in there. There's an option when deploying to remove unused assets, but its a bit imperfect and can remove stuff you actually need.

Finally, as far as script things are concerned, I have a shim for handling quest journal vx ace to quest log MV, but I made that after the fact. VX Ace has a listing for "prime objectives" which on completion, quest auto-completes. There's no handler for MV, so if you used the shim you'd still need to do a "Plugin Command: Quest Set Completed X" around where it'd be doing the auto complete. At the time when I started this, I was already making edits while running a playthrough, so I ended up just manually replacing every script call for the plugin version. Also, you need to add the quests themselves in the plugin. I did it via a bunch of find / replace, that I could probably dig back up if I had to.