Board Thread:General Discussion/@comment-99.192.74.126-20161015101029/@comment-27713488-20161024020947

99.192.48.196 wrote: and your suspicins are wrong or id be bitching about the boss fight at the plance (vauge as to not spoil) don't be an ass. "plance"? Wanna know how im running out of MP with her? FUCKING MOTHS got that settled. Qum has enough MP that even if two moths target her in one turn with their full-strength MP drain, she should have MP remaining. also pins arin't immunity they only resist For some pins, that is true, but it is not true for the Barrier Pin or Givini Pin. The Duelist's Pin provides immunity to all the immobilizing ones. So you have one party member who might get poisoned, and one party member who might lose their turn. That is workable, especially if you kill off the moths in that turn. if not that then again EATING MY MANA Yeah, it eats one person's mana, and not even completely. Your mages should have enough mana even if two moths gang up on one mage. On top of this, if you weren't so dismissive of Yarra, you'd have noticed she has a skill to restore mana in combat. on the topic of poison. oh yes because another sorce of damage while im trying to deal with these moth fuckers is not an issue. so either im eating up my turns removing status or eating up my turns reviving the dead. Simon has an ability by this point that will remove poison and most other statuses from everyone. You can't spare one party member's turn on a one-time heal after you kill the moths? From a character you think is otherwise useless anyway? Carinas sheild is a better buff if your trying to attack rape everything then your doing it wrong. Really? Because we seem to be getting better results than you. Besides, you can use a defense buff alongside Qum's buff. if i really want to buff someone ill use yarra instead because unless its a defensive buff there no point to it being an aoe because unless your running a attack rape party your only gonna have one main offensive character maybe two. Yarra has a single-target, one-use defensive buff. Did you mean Hilstara? But regardless, it sounds to me like you have a strategy you like to use, and you're mad because the game often calls for a different strategy. On the topic of unifyed. No MOST ENEMY RESIST ALL OF IT. I check i hit most enemys with it once or twice to see what works. most of the time it doesin't apply anything so what weve got is a usless skill You're either unlucky, dishonest, or suffering a huge case of confirmation bias, then. Not only was my experience different, I've got the enemy stats here where I can look at them. But even for enemies that resist... take the moths for example. They've got 75% resistance to all three statuses. But if you do the math, that's about a 58% chance that at least one status will hit. Better-than-even chances to cripple a moth isn't nothing. And even if no statuses land, you've still done damage. 99.192.48.196 wrote: Oh side note. most offensive characters can self buff their attack anyway making qun even more redundant. Some characters can do that, yes. So you have the choice between using multiple characters' turn self-buffing their attack, or letting Qum use only her turn to do it for everyone. Weren't you complaining about wasted turns earlier?