Thread:Thormented/@comment-25881556-20171217081948

Heya, been absent for quite a while.Sure has been a lot changed since I last played so I've only done a pretty quick preliminary round till the end as a "for fun" run. Gotta get started on breaking stuff again~

I'm trying to be more organized about breaking things though so I'm working on a spreadsheet that has a lot of relevant enemy data as well as encounter data (not all though, I didn't bother with status effects at the moment although quite a number of enemies resist them) and have been working on getting it to work alongside some skill data to get me a pretty dandy damage calculator. Now it's not meant to really have a practical purpose at the moment (although it IS functional if you want to test damage to different enemies, say whether it's worth doing an unresisted Quake versus a 150% poison on a single target.)

Already have it mostly running, just doing some misc formula stuff and making it not want to burn your eyes because it's hideous. Expect to see that within a day or two. *shrugs* 