Board Thread:The Last Sovereign Discussion/@comment-45281093-20200323035243/@comment-45281093-20200324212423

Sorry for the late reply, but I can do either of those if you have a preference when I'm done. Right now I'm just wrangling a weird MV mobile build issue: Instead of handling things sanely, it drops your saves in localStorage and deletes them upon a reinstall or an update. As you can imagine, for this game that's not something acceptable. So I'm spinning up builds trying to sort this out. I think I know what's going on, and how to sort it out, but my freetime has tanked a bit compared to last week.

Regarding the tile situation: There are in fact plugins that allow you use to 32x32(Or anything up to 96x96)tiles, but they do weird things to both the drawing buffer, and screen sizes.



Here's a nearest neighbor resize(ensuring the edges of each tile stay static). Shown side by side with VX Ace original.

And here's one I threw together as a test using Gigapixel AI

The downside to it, is that it doesn't preserve the edges, so I had/still have to track down strange edges leftover and correct them. Again, shown side by side with VX Ace original.

All that said, there's about a thousand ways to take 32x32 tiles and make them 48x48. My personal use case is a 7" screen, so either way I'm not really seeing any issues with my two tests.  Your mileage may vary, etc, etc.