Board Thread:Questions and Answers/@comment-25941257-20160118075333/@comment-25941257-20160120075744

Rafael367 wrote: I agree with not spoiling the plot. Although the plot in this latest segment is pretty short so it's kinda iffy whether investment outcomes actually do spoil it or not. I was on the fence about whether to include them or not, but I figured people playing through the earlier segments might want to know which investments gave them actual dividends and which seemed suspiciously scammy, like the flower speculation.

Good to know that so far, none has manifested against the idea of avoiding spoilers between the Patreon release and the public release. In this month's update that clearly includes the long awaited results of your profits.

The hidden Economic, Social, and Yhilin scores are used in the current public release and have some pretty interesting outcomes to Simon's Path, namely whether or not you can cure Aka. This is why I've put at least a little info down in the Chapt 2 timing page. I think since these scores are already in and players have been making frustrated comments about getting some of the outcomes to show up, maybe I should.

I see no issues with a page like that. Of course, some players will be happier not knowing that kind of detail but the solution is two fold: first we warn the Wiki user that this page contains heavy spoilers (we always could copy the the structure of mainstream game wikis) and two we could use divs to hidden things. The basic syntax to hide text is the following:

Text

There are variations (for instance you can play around with the width of the text).

I'm really not sure if it's worth it to reveal the scores for Aram, Eustarin, Ardoheim, Yhilin (maybe it should be mentioned in Aka and Megail's paths so people know why their bank investment is giving higher returns after doing Aka's path), Religion, etc. I'm going to ask Sierra if she plans on using these scores for anything else and get an opinion formed, before I make a move either way.

They will fit better in the Secrets and Collectibles page. At least on my mind, that is a place to post secrets, hidden stats and the like. I see no logic to any complaints about any kind of info written there. At most, people could complain about the timing.

I know I'm probably your problem child going forward on this. I'd like to be able to hide a lot of information behind collapsible fields, so people can spoil if they're absolutely certain they need the info, and everyone else can avoid the spoilers. I'm having to teach myself the wikia code as I go, though. The collapsible fields guide on wikia is kind of inadequate for some of the things I'd like to do.

For the collapsible fields see the code above. Also, if you have any doubts about wiki code, I suugest that you ask first Chendler or me about it (we don't bite... much. Also we're dirty cheap, like Simon's equipment ;-) ). If we can't help you, we have some friends really competent and for truly arcane things that there is always the Community Central Forums.

I will not be rewriting my walkthrough until after the upcoming release. I need to do some playthroughs and troubleshooting to see what I am and am not missing. I'm stuck decrypting the game file and opening it up in RPG Maker VX Ace, though. It's very tedious to sift through every map to see what flags show up and scored. I'm hoping Decanter has some time of database software that allows him to check for every instance of a score, because I'm almost positive my huge .txt file of flag notes is still missing a lot of info.

If someone wants to take what I did reveal in my page edits and edit it to behind a collasible field or hide it in the references, I certainly wouldn't be averse to that. I'd just like there to be less speculation going on in each page of the wiki, since I can actually look at some or all of the data involved and solve a lot of it.

But we love to speculate! *lol* About your page: to me it's a bit awkward to be honest. Because it fluctuates between being your playthrough (and that makes it off-limits to me) and another walkthrough that it just grow when I was out and needs like 200 links to the rest of the wiki. Also, I'm having some difficulties trying to link other pages to it. Finally, there is something else to consider: its length. From my experience in other wikis I already know that really huge pages (we are talking about 400 kylobytes) are a PITA to edit for most people (this one is a good example). Also it increases notably the work on our host servers. That is one of the reasons of why this wiki has four pages (Wt, Quests, Bosses and Secrets and Collectibles) instead of one.

P.S. just going off of some of the extra artwork in this update, the full chapter is going to really be interesting. Some very interesting looking characters and sprites. Don't plan on even remotely sharing any of that just yet, though.

The patreon version has also some weird glitches in the early parts of the game...