Board Thread:The Last Sovereign Discussion/@comment-31763506-20180616101559/@comment-33871955-20180621200027

The Fulminato wrote:   megail 100 rp: yhilin acc +3, chaos -2 [throne room aftermath]/yhilin acc +1, victory point +1, economy +2 [after house jade raid]

research

essence shielding: +5/+10 dari rp [guild membership no/yes], simon join optional fight unforge, target mage tower (VP+1, Chaos-1, Damage-1,Enemy-1) vs yhilin magic: yhilin acc+1, chaos -2

essence shielding is way more rewarding. True on Paper Essence Shielding may seem more appealing but not all variables are equal in value and some may not have any relevance based on playthrough.

For example in my run as of the end of 35.1 Dari is at 95 Rp so while some additional points to max her out could be nice, I am hardly hurting for them. Simon joining the fight would be nice for xp, but again he was 58 in time for the Fucklord fight, and the unforge fight is not remotely difficult without him. From targeting mage tower, the VP is worthless as i reach the magic 19 without it, the -1 chaos is beaten by the -2 Yhilin magic, I don't know about you but collateral damage is a joke across nearly all runs so no need to worry about that, and I chose 'attack enemy directly' as the choice opposed to attack mages tower which then yield -5 enemy.

Really the extra -1 to chaos saves my run by letting me slip by with the lowest threshold for Janine's evaluation and not paying a dime to 10% chaos after the war which is far better then any other variable.

As I said having 100 Megail would also solve my problems but that became to much of a hindrance to some other choices..(a full explanation would involve several half gibberish spreadsheets) But again nothing from getting her to 100 is extremely necessary for me. The various acceptance is unneeded by me as I am just barely able to squeak to 30 points at the end of the 1st iteration which opens investment to slums house of petition to be funded. Then in the 2nd iteration using their policies, w opens the door to have enough acceptance for the acceptance-based forging ties recruit in the square.

Chaos I already mentioned, nice but not needed, same with victory point, and economy point honesty biggest hit but I am making up with it I hope in chapter 4.