Board Thread:Questions and Answers/@comment-37966268-20190722034943/@comment-31763506-20190722043950

1. The end of chapter XP bonuses are based on Simon's level. At the end of Ch2, everyone in the party gets a fixed amount of XP based on Simon's level. If Simon is level 34, everyone gets 5,000 EXP. If Simon is level 33, everyone gets 10,000 EXP. 32 is 15,000 EXP, and so on down to level 23, which gives everyone a boost of 60,000 EXP. (This can actually make it a bit hard to start the Battle of Yhilin with a level of exactly 30, which is required if you are doing a "Disaster Run"). Ending Ch2 with Simon at level 33 is probably more desirable than level 34, because getting to 34 requires that you not only fight all available enemies, but also nom as much EXP as you can in Simon's Path. That means Simon will be more highly leveled than the rest of the party, and the rest only get 5,000 bonus EXP relative to the 10,000 they get if Simon is level 33. That means the party as a whole is weaker. This effect drops off rapidly as the level you end Ch2 at goes down.

2. Hunting down missing enemy clusters is a pain and I have no good advice for this.