Board Thread:The Last Sovereign Discussion/@comment-33159082-20170922142940/@comment-35006067-20180510222958

I actually have two best routes (and two saves), with just one big difference: in one, I invested in the dwarf embassy (more political power), in the other I went for the Eustrin Supplier and Processor instead (more money in the long run, but I have to deal with the Unpeople motion passing).

Funnily, the money strategy is more costly in the short run: I have to pay the embassy's bribe to open the vaults, and cannot reduce the Ardan bank's price below 400,000. It however offers an extra 10% in the Second House of Petition, and the +1 Army Quality from the extra supplier brings in more flexibility for research (I don't need to rush Orc Development for the +1 Army Quality). And of course, in the long run, it should bring in far more money.

The Unpeople aren't actually that much of a thorn in our side, and are even quite helpful during the war. They do reduce significantly the amount of RP Sarai and Vhala can gain though.

Some details below. Bold is for money route, italic for political, asterisks for choices without real long term consequences (that we know of), but hey, I had a bit of money left when they were available:

Investments Chapter 1: Yhilin Bank Mine Processing Gift to Megail Bridge Repair Yhilini Public Works* Iron Cudgel

Chapter 2: Magic Shop Ardoheim Magic Trade Yhilini Supplier Aramite Supplier Desert Bounty Office Eustrin Manufacturer Eustrin Supplier Eustrin Processor Eustrin Embassy Premium Steel Owner Cache excavation Dusty Horde AriGarda Yhilini Public Works II* Merchant's Guild Membership Crystal Refiner Ardford Supplier Ardford Restaurant Sanitation Mages Guild Mercenary Flotilla Ardan Bank (300,000) Ardan Bank (400,000) ''New Unpeople Motion bribe Order of Silence (100,000)'' '''Order of Silence (50,000) Ghenalese Expatriate Program'''

Deeds of Vinario (100,000)

Chapter 3: Double campaign Another House of Petitions Seize the Mine Infrastructure Succubus immigration Magic standardization Succubus guild fees Succubus brothels Doom King statue (10%) Monastery conversion (shrine) FANCY WALK (10%) Border reinforcement (both) National succubus trade (50%) Elven regions improvement Arcane/sexual magical agreement Slum Fighting ring Sex Fighting ring Sex shop

Research: Essence Shielding/Orc Development, Dari's Condition, Essence Shielding/Orc Development, Yhilini Magic, Qum's Project, Order Exam

The war: Reserves for refugees, Aramite front*, both fronts, Ardoheim final battle Zirantian Aid, Elleani Aid, Chalice Aid Program, Chalice Foreign Trade, Givini Equality, Maranite Artifacts*, Monster Hunting, Ardan Bandits, Riala Cache Excavation, Eustrin Patrols, Succubus Nuns, Grubbak's Legitimacy, Succubi Slavery Change, NUP Trading, Ghenalese Trade, Orc Work Program

For relationships: Unwhored Qun, sane Altina, reshaped Varia, blatant favoritism for Orilise (she has books, Lynine only has boobs)

Qum was maxed out just before the separation. I needed the "refuse to whore her" bonus for that, and refused to lose a single RP point for Aka/Robin if that could be avoided. So Simon's behavior in Stineford was a bit strange: 1. First, he decided to go explore Yarra's mysterious tunnel ninja-style, avoiding all enemies. 2. Then, he went to the brothel to have sex with a succubus (and no one else). 3. Next he recruited Hilstara and Robin. 4. And finally he went back to the tunnels to kill everything for that sweet, sweet experience.

Yarra was maxed out soon after the reunion.

Helped Aka first in the merchant camp, had her train with Nalili. She reached 81 just in time for her big scene at the Battle of Yhilin. Megail was the first talked to girl at the reunion, so she could reach 100 during the Battle and shower Yhilin with bonuses.

Nalili, Hilstara, Aka were maxed out at some point in Chapter 3.

Carina's men are saved, Hilstara is barely bruised.