Board Thread:Wiki Discussion/@comment-31763506-20170607015831/@comment-89.228.61.47-20170703203551


 * roll:

Meh, not like I really care.

The (nearly trivial) script I've been using for awhile with other RPG Maker titles would likely work (with minimal adjustments) here too (by "work" I mean "get the basic stuff (HP/MP/6 stats/exp/gold/drop items)"), but if you want to learn about RPG Maker VX Ace (and its design limitations), have fun.

Well, it would work, unless authors of this game got somewhat creative and did something like add steal lists or job experience into the mix. Then more significant changes would be required.

Just note the line from RPG Maker MV ad: "One of the missed functions from RPG Maker 2003, The Event Search function is back!", think what's its converse and know, that it wasn't imposed by any limitation of ruby, just by limitation of RPG Maker VX Ace upstream.