Board Thread:General Discussion/@comment-99.192.74.126-20161015101029/@comment-30093849-20161026101157

99.192.48.196 wrote: The last two on the bottom are a reply to Scol91. if im playing it wrong then how did i get so far managing to finish the entire demo? The same way we did (notice that it was reply to you saying we're doing it wrong). Most of the game is very easy but you're supposed to adapt to harder optional encounters. Also, it's not really a demo, it's a game under development.

99.192.48.196 wrote: 3 I missed one of those pins I had Barrier and Duelist Either Duelist is bugged (because they were still getting sleeped. or your wrong.  I just checked the game files and there are only 3 states that Moths apply that Duelist pin does not block: Silence, Poison and Sexbind. As for the 3rd pin, you can load a save before you entered docks and get it as it's located in Ardford.

99.192.48.196 wrote: 35 Simon's usually stunned or asleep like most of my party and hes extreamly slow to act. Depends on how you equip him. My Simon uses Durge Sword, Rune Shield, Lust Plate, Ardan Helmet and Headband giving him 158 AGI on level 34. He's the 2nd fastest character in my party (beaten only by Aka). There are only few enemies cappable of outspeeding me: Dire Spider (unimportant, 100hp monster), Elite Succubus (Simon's Path Arena, still easy to beat anyway). Empress (in black outfit, unwinnable fight anyway), Moths and Ginasta. Even better, when using Aka's (who hasover 200 AGI outspeeding all of them besides Dire Spider) I can outspeed them too. Opening all fights with Unified Strike/Commanding Pressence makes them so much easier.

99.192.48.196 wrote: 7 No. I meant that theres no point for you to buff everyone with an offensive buff. your team usually has one maybe two attackers. whats the point adding attack to a healer. single target offensive buffs work just as well EG qum is pointless. she has one or two good skills but why take her when i can get the same results from someone with a more diverse skillset My team usually has 3 or 4 attackers. (I use Robin/Altina for healing most of the time and when I don't need a healing they blast enemies). Illusory Orgy not only increases both ATK and MAG (which helps all 3 other party members saving you 2 character turns per use compared to self buffing) but also heals them for 500+. Since in games using classing RPGMaker formulas damage is based on difference of attacker's ATK/MAG and defender's DEF/MDF it's really worth to use it twice. By the third turn most enemies should be dead so even if Qum has nothing to do she already contributed to the fight greatly. If it's not the case then either healing allies as needed or using Cumdump on Simon followed Corrupt/Dominate/King's Aura will be pretty good move too

99.192.48.196 wrote: 2 no. she had about 350 mp one math took off around 300 maybe like 317 or 191 or something) aside from that the only reason i was using her was because everyone else who uses mp was already out and i hate using items (and on the topic i don't appreciate being repeatly mocked by the game for it first time was funny 5th time is irritating) Moths have 2 drain skills. One drains 80-120, the second one drains 160-240. At this stage my Qum had ~450 MP. While it is possible that 2 moth drains will leave her empty (if they both use stronger drain and roll high on variance), it is very unlikely.

As for the items, you need to remember that big (IMO even the biggest) part of the game is managing different resources. As you can convert ProN->Sx->Character Strength, ProN->Affection, Sx->ProN (only 1 way to do it for now) ProN->plot variables (like Economy or Yhilin) Affection->plot variables it is expected we would also see conversions like Character Strength->ProN or Character Strength->plot variables similar to the dock encounter. After all the whole encounter could be skipped by paying 120k ProN to Yhilin Embassy for Ghenalon Ambassador (assuming you had Dwarven Embassy), made much easier by converting ProN->Sx at the bank and buying gear (like extra 3 Barrier Pins) or simily ignored by not oppening the vaults. Refusing to even use potions seems like playing the game against the way it was designed. I'm actually expecting even harder optional encounters in the future making ProN->Character Strength conversions worthwhile.