Board Thread:The Last Sovereign Discussion/@comment-1435995-20170905120744/@comment-31763506-20171016022812

I've taken a first pass look at the practicality of dialogue extraction now that I have RPG Maker, and I'm basically in agreement with what LordCyberForte and MallieKerchief say above regarding the practicality and desirability of doing so.

While there are some wikias where all of a commercial game's diallogue options are extracted and put on pages in the background (Assassin's Creed 3 jumps to mind), this is pushing the boundaries of fair use.

Actually doing it with TLS is likely impractical given that dialogue trees are floating around in a variety of map elements and game events, so the process likely can't be automated the way I was thinking. Sorry.