Board Thread:General Discussion/@comment-99.192.74.126-20161015101029/@comment-30093849-20161021201705

@Wasps: minor inconvenience. It think fight with them could be improved by simply adding foes that Simon can damage so he's not just guarding whole fight.

@asshole slavers hideout: If it's too long for you just disable combat animations and if it's still too slow use Cheat Engine's spead hack to speed up the game. I liked that part.

@docks (moths and snails): I think the enemies are difficult here on purpose as the whole encounter is a.) optional and b.) rewards a vote (which in other cases cost 100/120k ProN). I personally like this approach.

@Altina: I usually use her (along with other AoE characters) to kill weak wandering mobs faster and then switch her with robin for bosses/harder monsters. She also has access to the only Earth element skill in the game (Quake). While her stats are lower than Robin's she can make up for them with succubus equipment. She can also be build as physical attacker (Battlestaff, Rage Cuffs, Elegant Dress) getting very high attack (second only to Varia and perhaps similarly build Nalili [not recommended, she shines with buttplug]) and confusion on hit. If you really don't like her you can simply never have sex with her and then she'll leave to live in Slums providing higher advantage during Battle of Yhilin.

@Simon: He's not really a dead weigh. He's the first one to get revive and cleanse skills. Acess to stun and blind is pretty good for a lot of enemies (espiecially un(wo)man). Commanding Pressence is very good AoE stun. Unified Strike is pretty much your hated moth's attack. :)

@Vhala: Yarra and Qum are happy though.