Thread:Okra-caprese/@comment-27713488-20180627001628

Hey ocaprese, good to see you again. Sorry we missed you last time you were in chat.

Regarding the combat cheat mod, I wanted to say that it's unlikely everyone will always remember to remove the skill when importing into a new release. I would recommend changing the functionality of an existing common item, such as the Health Potion. Item effects aren't stored in the save file, so the behavior will be back to normal in any fresh download of a new version. Using an existing item also has the advantage that a player needn't visit a particular location to get the mod's effects. (This is actually the method I use when I tire of fighting enemies on repeat trips through content.)

By the way, there is no problem with having two sandboxes or other pages in your User space, if you would like to move the mod info to another page rather than telling people to ignore it. 