Board Thread:Questions and Answers/@comment-98.199.116.136-20190109222541

So, we have a Maximum Legit Value for all of the RP'able characters (and some stats that aren't relationship points) that state the maximum value it's possible to have at the end of the most current build. But what if we added a Minimum Legit Value? It would just be this: take minimum base value and subtract all of the largest negatives for each relation ship adjustment that includes a possibility of having a negative value, and it would also included all unmissable RP increases. This wouldn't really be necessary, but it can be used to give players an idea of how much effort they would need to dedicate to a particular character to get them to reach 100 by the end of the game. Additionally, for characters that have scenes that require a specific minimum combined score, having an additional minimum score for each of those scene crossroads would really help players. Because let's face it. The main reason that people probably come to the wiki is (aside from the people that actively update the wiki) probably so that they can tailor their playthrough to give them their ideal, optimal run. And probably to see what new scenes get added in an update because Sierra only says the number of scenes, not who they belong to. I don't know, I know I do that sometimes. I'm probably the only one who does that though, because it seems like there has got to be a more efficient way to find out that information. 