Board Thread:The Last Sovereign Discussion/@comment-2604:6000:1513:4204:7D15:F795:CA42:2DA2-20190827011936/@comment-39332473-20190827112004

If I had one criticism of TLS, its that the sections of the game about investing and decision-making are not really a game, because you aren't given the information you need to make informed choices. How a player is supposed to figure out how the Tradesmasher guild works, for example, just by playing the game, is beyond me. The wiki guides are pretty much necessary.

When it comes to the making diplomatic choices, with some thought you can usually suss out what you should generally do. But sometimes you can't. Getting the best results often means extreme minmaxing. Gawnfall I feel is particularly bad about this.

If I could summon the spirit of Steve Ballmer and scream "DEVELOPERS" four times unto the void, and lo, create software, I'd ask for a companion program to TLS that runs when it runs, and gives you feedback as to what your decisions are actually doing. You choose a diplomatic option, and a graphic display informs you as to what that option actually gave you. Woo, +2 economy!

Investment is also a fucking cool part of the game that you 100% must use a guide for, because otherwise it's nearly gambling. The player not knowing what exactly an investment will gain them is part of the appeal, though, so I'm not totally sure how you'd fix it.