Board Thread:Questions and Answers/@comment-50.47.143.247-20190429183639/@comment-35006067-20190505170822

Oh. Maybe that's why I found the Knights not that hard: I didn't even try to disable the green one, I just focused on dealing far more damage to the other two (one by one) than their healing. Actually I even liked the turns when they healed as that means they were not hitting me and Hilstara could use the respite to buff the whole party instead of just spamming Indomitable Will to not die at the start of the turn, before Carina can fully heal her.

But that's quite a trick vicious against the players who do not forget status effects are a thing until cornered by a puzzle boss (like that tower thing you need to silence or it just heals itself endlessly).