Board Thread:The Last Sovereign Discussion/@comment-39403387-20191230180824/@comment-39403387-20200102120035

Perhaps i'm underselling Vhala a bit, but i'm still willing to defend my placement of Aka. Her main role is for Boss Fights, where she can be an absolutely vital part of the team, both offensively and defensively all due to disabling assault. If you are facing a single strong enemy disabling assault has the edge over Vhala's rains, by crippling their stats in 2 turns instead of 4. More importantly, Aka will do so before both the rest of your party and the enemy moves. Vhala is somewhat slow, and there is a chance that her debuffs will come too late. And while you are absolutely right that Vhala is far more efficient as debuffing large groups of enemies, i also find that debuffing most enemy encounters is an unecessary step, as Vhala's debuff can just as easily be changed out with another lethal attacker. A dead enemy is even less of a threat than a debuffed one. I also disagree that Triple Arrow hits harder than Forceful Lunge, simply due to Aka's insane crit-chance. While building a strategy around crits is a bad idea, you can rely on Aka to get at least a few crits in, in prolonged boss fights. And keep in mind, purely offensive teams probably work better in my game, because i don't hold myself to the restriction of not buying equipment from stores. This means that pretty much all of my attackers have somewhere between 30-70 more ATK than those in your game, due to things like Assault Armors and Sylvan Weapons, which can really make the difference in those harder chapter 4 fights. It's a bit of an unfair advantage, but a valid difference in how we view the characters :) You are right that my placement of Aka is partly a "legacy thing". If i was making this list based on only chapter 4, maybe i would move her down to B. But this list was partly made reflecting on their efforts through the entire game, so her strong early game stays influential