Board Thread:The Last Sovereign Discussion/@comment-1435995-20170623125912/@comment-28783361-20170624042935

Altina was decent in the Aram desert, since she could drop AoE on the big pile o' snakes and the like while Yarra was facing lust resistances, but I usually keep her benched. Quake does some nice damage though, especially compared to the rather lacking power of her other elemental attacks.

Varia can actually get murdering on turn 2 if you have Qum in the party with Arousing Kiss/Aura- Simon/Qum/Varia/Aka can dumpster Ginasta before she got her second attack if the turn order plays out right.

I favor high-offense teams since you can always have Carina heal up after the fight, so I don't usually bring healers like Carina or Qum unless I need to do so.

Hilstara is a charcter I like for her personality, but never use because her tanking abilities are kind of bad- the armor that makes her tankiest also makes her incredibly slow, and since Shieldwall doesn't get a speed boost then using it means she only starts tanking attacks at the start of round 2. She basically doesn't exist for the first round of a fight, so for most fight's it better just to put another heavy hitter in her slot if the fight and just take dudes off the board with murder or crowd control.

Uyae does have a decent multi-hitter in Takedown if you stack claws on her, but she's not the ball of murder that is Varia. She's supposed to be a substitute jack-of-all trades character, but that usually only works when the party is split up.

Also, SP preservation on your succubi is very good since you can bust out your best skills at the start of the fight instead of wasting time building SP, then top off at the end of the fight when there's just one enemy left.