Board Thread:Questions and Answers/@comment-37265457-20181022040113/@comment-79.121.41.254-20181022145548

what you need to take into account:

-taking founds from megail will have aditional costs later on as smaller returns, as well as missing a reliable repeating source

-it really isnt worth skipping the dwarf emabssy, even at the cost of missing providers, becasue then you will be burning money without any returns so you get the vote outcomes you want

-you need 1 million floating pron in ardoheim to join the merchant guild, and if you have the embassy, you can get bribe money from the votes, so even if you arrive with 910,000, if you hold out investing until the votes end, you can still get the guild -you must have enough income to get enough personal budget to spend on the second heouse of petition -infrastructure from yhilin discretionary founding saves you thousands down the line. its a must have

my route was:

megail supplier, bank, mine, steinford magic

yhilin supplier, ardoheim magic, embassy, bounty office, eustrin processor

yhilin bank, premim steel, all mercanaries, bridge repair,

10k bribe for the vote paid, but recive 100k from merchant bribes, join the merchant guild, donate minimum to oreder of silence, restaurant, both ivalan and ardan bank (make sure you get the respect of the ambassador), 100k for deed

Now you can buy everything in the second house of pertition, and with a "perfect" BoY (you need to do orc research first and fiddle with it a lot, but its possible), you can buy everyting sasns the aram border (border incident score of 9 is enough, and we want aram weak so far anyway) and the countryside mercs from the main one

with this you end the war with 2,732,500 which nets you most of the most valuable ch4 investemtns right at the start, and at discount to boot! so you can invest in yhilini airship asap (theres an airship counter that increases every iteration the fleet have been nought, so its better to buy early)