Talk:Equipment/@comment-25941257-20160417104629/@comment-27713488-20160421094621

''And with bigger tables that means that you need more scrolling up and down. The old system doesn't require any scrolling.''

Maybe on your screen, but not on mine. And even then, Sierra will add more items to the game. "Avoid scrolling" was not a tenable design goal for the old layout, long-term.

If you really want to minimize scrolling, I think the only way is to have very large tables indeed, which can be sorted by columns to group similar items as the reader needs. This would be a third way, different from either the original layout or the one I have implemented, but perhaps it is worth considering.

There is a difference in name (duh!).

I'm sorting them by game mechanics. The names are only a loose correlation only - see again the examples I named. If we really want to look them up by name, perhaps they could be sortable alphabetically.

If you want to equip a character for a tough battle against enemies that have an annoying spell, you are probably going to check the Pins section (which item avoids the Poison effect, for instance).

And then you will not learn about two Charms which protect against most status effects for those who can equip. An important omission.

''With the changes, you had broken links in a good number of pages (all the party characters pages, but not only them). Please try to open an dialogue before doing a change like this one, if you don't mind. Thanks in advance!''

I don't know that breaking page anchors is the reason, since there is the Table of Contents anyway. But you are correct that it was a significant change and a discussion should have at least been attempted beforehand. I could have posted a mockup on my user pages or something.